"VR in Africa for Africa by Africa for you…"

What: We focus on the development of interactive, visual CONTENT- another name for Virtual Reality (VR).

Why VR: VR is both content as well as context rich, which makes it a powerful way to communicate a concept, to test an idea - and to show others what you are thinking…

How: We tap the power of VR to develop a wide range of visual training material; to market goods - whether in the showroom or via the internet; to develop memorable tourist experiences; and to recreate history. We are also applying VR in a globally unique way - by taking a First-World technology and applying it to the upliftment of our poorer communities - VR is a powerful way to overcome language and literacy barriers to learning.

Help us make VR work in Africa by making VR work for you.

The Naledi3d Factory - "One of South Africa's most innovative companies"
(Business Day, December 2003)






We provide cost-effective simulation and modelling solutions.

The Naledi3d Factory (Pty) Ltd, (of Pretoria, South Africa) specialises in the development of VR models for use in training, education, data visualisation, industrial, environmental marketing as well as architectural and property development simulations.

We are ideally positioned, with South Africa's competitive cost structure, to develop content for you - but we have also built up relationships with, and developed VR models for companies in both Europe and the US.

VR, being inherently visually interactive, is proving to be a powerful, practical and effective communication medium in education and training - one of the focus areas of the Naledi3d Factory. VR allows intuitive, real-time interaction in visually appealing and stimulating 3D worlds. This makes it the ideal tool for both education and the communication of concepts, proposed as well as historic. The saying "A picture paints a thousand words…" could have been invented just for VR, which is rich in both context and concept. VR overcomes literacy barriers because it shows things, as opposed to describing things - one of the problems of more traditional text-based education. VR also enables the development of new skills in a safe environment - in a world where user/operator errors cannot result in real damage, loss or injury.

Why VR in Africa?
We have also, over the last four years, found innovative ways of applying a new First World technology (VR) to the needs of our emerging communities in Africa.

In Africa, poor literacy and limited resources pose a huge challenge to learning - at school as well as in adult-based learning - in areas ranging from science to history, farming and health. The Naledi3d Factory has taken up the challenge and, with the support of UNESCO and others, has introduced VR as a way of helping to address the challenges faced by communities struggling to break out of poverty. Our work to date has covered themes as diverse as basic hygiene in Uganda; HIV/Aids in Ethiopia; land-use planning in Soweto (Johannesburg); alternative power-generation technologies and bee-keeping for farmers in Zimbabwe.

We are also applying VR to cultural preservation and heritage, tourism, marketing, architecture and planning, engineering and health, as well as, of course, education. This has in part been made possible by the recent growth in computing power of everyday desktop PCs.

A picture paints a thousand words: An interactive 3D model paints millions!

"Finalist"

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